Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target."
Near Mint - $900
Lightly Played - $700
Moderately Played - $600
Heavily Played - $600
Damaged - $500
Near Mint Spanish - $900
Lightly Played Spanish - $700
Moderately Played Spanish - $600
Heavily Played Spanish - $600
Damaged Spanish - $500