Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn.
Near Mint - $4
Lightly Played - $3
Moderately Played - $3
Heavily Played - $2
Damaged - $2
Near Mint Spanish - $4
Lightly Played Spanish - $3
Moderately Played Spanish - $3
Heavily Played Spanish - $2
Damaged Spanish - $2