Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - $7
Lightly Played - $6
Moderately Played - $5
Heavily Played - $4
Damaged - $4
Near Mint Spanish - $7
Lightly Played Spanish - $6
Moderately Played Spanish - $5
Heavily Played Spanish - $4
Damaged Spanish - $4