Creature and enchantment spells you control can't be countered.
3G: Target land you control becomes an X/X Elemental creature with haste and trample until end of turn, where X is the number of enchantments you control. It's still a land.
Near Mint - $600
Lightly Played - $500
Moderately Played - $400
Heavily Played - $400
Damaged - $300
Near Mint Spanish - $600
Lightly Played Spanish - $500
Moderately Played Spanish - $400
Heavily Played Spanish - $400
Damaged Spanish - $300