Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - $7.100
Lightly Played - $5.700
Moderately Played - $5.000
Heavily Played - $4.300
Damaged - $3.600
Near Mint Spanish - $7.100
Lightly Played Spanish - $5.700
Moderately Played Spanish - $5.000
Heavily Played Spanish - $4.300
Damaged Spanish - $3.600