When Spark Fiend enters the battlefield, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice Spark Fiend. If you rolled 7 or 11, don't roll dice for Spark Fiend during any of your following upkeeps. If you rolled any other total, note that total. At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice Spark Fiend. If you roll the noted total, don't roll dice for Spark Fiend during any of your following upkeeps. Otherwise, do nothing.
Near Mint - $900
Lightly Played - $700
Moderately Played - $600
Heavily Played - $500
Damaged - $500
Near Mint Spanish - $900
Lightly Played Spanish - $700
Moderately Played Spanish - $600
Heavily Played Spanish - $500
Damaged Spanish - $500